Portfolio — 3D Generalist

Maria Ivanova Maria Ivanova

Maria Ivanova

Sculpting characters and creatures — now learning to make them move.

Data analyst by trade, animator by instinct. I sculpt, retopologize and texture characters and creatures, and I'm currently training in character animation at AnimSchool — building toward directing and animating stories of my own.

About

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By day I work as a data analyst. By instinct I'm a sculptor — characters and creatures have been my constant for years, from paid commissions to personal studies. Modeling, retopology and texturing are the part of the pipeline I know cold.

Right now I'm adding a new discipline to that foundation: I'm training in character animation at AnimSchool, learning to give the characters I already know how to build a performance — timing, weight, acting.

The long game is directing my own stories: writing a script, designing the cast, and animating it myself, start to finish.

Character Sculptingcore
Creature Designcore
Retopologycore
Texturingcore
3D Modelingcore
Character Animationin training
Tools
Maya ZBrush Marmoset Toolbag Marvelous Designer Photoshop

In Production

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ProductionUntitled Short Film
RoleWriter · Designer · Animator
StatusEarly development

My next milestone is a short film of my own — the sculpting, the retopology and texturing, and the animation training all pointed at one thing. Story and characters are in development now; scenes and progress will land here as they're finished.

Selected Work

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Team Project — Indie Game

ADDVERY

A game built with a small team of collaborators from the ground up — I contributed 3D art toward the world and characters, mainly modeling props: trees, mushrooms, crates and pots.

Play on itch.io ↗
ADDVERY title screen
ADDVERY in-game screenshot
ADDVERY crafting screen
Freelance — 2020–2022

Character & Creature Commissions

Two years freelancing on commissioned character and creature models — full pipeline, concept sculpt through retopology and texture, delivered to clients' specs.

Commissioned punk-rock mouse character
Commissioned rogue character sculpt
Commissioned magician rabbit character
Commissioned astronaut keycap sculpts
Personal Projects

Sculpts & Studies

Character and creature studies alongside personal projects — sculpted start to finish, some game-ready, some just for the practice.

View on ArtStation ↗
Cat Anatomy Study render
Cat Anatomy Study
Mimic Chest render
Mimic Chest
Male Anatomy Study render
Male Anatomy Study
Cyberpunk Character render
Cyberpunk Character

Training

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AnimSchool Current student

Studying character animation — acting, timing and body mechanics — the discipline that turns a model I've sculpted into a performance.

Body Mechanics
Heavy Interactions
Obstacle Course

Notes From Clients

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Came out absolutely perfect! Fast worker with excellent customer service. 10/10

— weloveyesu · Fiverr · ★★★★★

She was very nice at me and she did what i wanted. Not only that but she put details into things that I didn't expect and I was fascinated. All the modifications I asked for were done in an incredible way and it seemed that the person who was asking for was me but with knowledge of 3D modeling. She understood EXACTLY what I wanted and did everything in a fairly short time with incredible quality.

— aylman97 · Fiverr · ★★★★★

The seller was communicating perfectly. We discussed in more details and notified me that it would extend the original due date. I didn't mind and my gig came out perfectly.

— wraithxguy · Fiverr · ★★★★★

Maria did an amazing job! She was easy to work with and provided excellent service.

— leeooo360dg · Fiverr · ★★★★★

Contact

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Open to internships and junior roles in animation — reach out any of these ways.